var xhr = new XMLHttpRequest();
var bmlist_url = ‘//blog.seesaa.jp/contents/bmlist.txt’
xhr.open(“GET”, ‘https:’ + bmlist_url, false);
xhr.send();
var blacklist = xhr.responseText;
var url = location.host + (location.pathname == ‘/’ ? ‘/index.html’ : location.pathname);
if (blacklist.match(url)) {
console.log(“MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if ( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
} else {
console.log(“NOT MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
}
var xhr = new XMLHttpRequest();
var bmlist_url = ‘//blog.seesaa.jp/contents/bmlist.txt’
xhr.open(“GET”, ‘https:’ + bmlist_url, false);
xhr.send();
var blacklist = xhr.responseText;
var url = location.host + (location.pathname == ‘/’ ? ‘/index.html’ : location.pathname);
if (blacklist.match(url)) {
console.log(“MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if ( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
} else {
console.log(“NOT MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
}
昔っていつや
安土桃山時代や
var xhr = new XMLHttpRequest();
var bmlist_url = ‘//blog.seesaa.jp/contents/bmlist.txt’
xhr.open(“GET”, ‘https:’ + bmlist_url, false);
xhr.send();
var blacklist = xhr.responseText;
var url = location.host + (location.pathname == ‘/’ ? ‘/index.html’ : location.pathname);
if (blacklist.match(url)) {
console.log(“MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if ( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
} else {
console.log(“NOT MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if( navigator.userAgent.indexOf(‘Android’) > 0 ){
document.write(”);
} else {
document.write(”);
}
}
ソースは?
ゲーミング人殺し
頭光ってそう
おハゲーミング
var xhr = new XMLHttpRequest();
var bmlist_url = ‘//blog.seesaa.jp/contents/bmlist.txt’
xhr.open(“GET”, ‘https:’ + bmlist_url, false);
xhr.send();
var blacklist = xhr.responseText;
var url = location.host + (location.pathname == ‘/’ ? ‘/index.html’ : location.pathname);
if (blacklist.match(url)) {
console.log(“MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if ( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
} else {
console.log(“NOT MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if( navigator.userAgent.indexOf(‘Android’) > 0 ){
document.write(”);
} else {
document.write(”);
}
}
ケツにグラボ刺さってヌルヌル動いてそう
RADヤバそう
これは光りし者
絵じゃん
GNソードかよ
かっけぇ…
殺傷用か?
var xhr = new XMLHttpRequest();
var bmlist_url = ‘//blog.seesaa.jp/contents/bmlist.txt’
xhr.open(“GET”, ‘https:’ + bmlist_url, false);
xhr.send();
var blacklist = xhr.responseText;
var url = location.host + (location.pathname == ‘/’ ? ‘/index.html’ : location.pathname);
if (blacklist.match(url)) {
console.log(“MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if ( navigator.userAgent.indexOf(‘Android’) > 0 ) {
document.write(”);
} else {
document.write(”);
}
} else {
console.log(“NOT MATCH”);
if (navigator.userAgent.indexOf(‘iPhone’) > 0) {
document.write(”);
} else if( navigator.userAgent.indexOf(‘Android’) > 0 ){
document.write(”);
} else {
document.write(”);
}
}
Source: mindhack
【悲報】ゲーミングPCさん、とんでもない物を光らせてしまう